It looks more accurate indoors and under shade, where the bloom cannot venture. It was a little hard to get down, since the lighting in TS2 is a little weird, and the alien skintone varies between minty green and sage green, and TS2 has a much more washed-out palette compared to the Pixar goodness of TS4, so I tried to make it blend in with the new art style but still keep it the recognisable shade. Here to model it courtesy of La Fiesta Tech is the ever-graceful Stella Terrano! I was tired of the putrid green skins we get in the basegame, and in light of the return of true aliens in Get To Work, I created a skintone that's similar to the classic TS2 alien skin, with a little added saturation to make it blend in with the Pixar art style. Baby replacements unaffected, no need to redownload those. UPDATE - EA changed the coding in skintone files with their Get To Work update, you need to download the new versions if you have the latest patch (game version 1.5.139 or above)! Keeping old versions for those that don't update. Baby replacements have been remade to be compatible with the Nifty Knitting update. You need need to download the new versions if you have the latest patch (game version 1.69.57 or above))! Keeping old versions for those that don't update. UPDATE - EA changed the coding in skintone files with their December 2020 update.